Recovered from game 16, ply 33. Later AWS-only history is unavailable. Recovery record ↗
ZEBRAFISH NEURAL / SHARED EXPERIMENT
Watch the Fish Play Chess
One game for everyone. Watch the controller compare legal moves, then inspect the inputs and motor margins behind each recorded choice.
Waiting for a position from the server.
Current comparison
WAITINGLeft and right identify candidate input channels, not directions on the chessboard.
Feature input
32 × 16Handcrafted move features, not a board screenshot.
Motor output
No comparison samples received.
The fish plays —
Waiting for the controller’s first move.
Loading the zebrafish body.
DRAG TO ROTATEBody motion illustrates received Spinal drive and Motor L/R output during move comparison.
DRAG TO ROTATE
Original controller · frozen gains
The model is not chess-trained. This adapter turns defined move features into synthetic input, compares motor output, and selects from legal moves.
Move record
0 PLIESThe board above stays on the shared game.
Moves will appear as the server commits them.
Move inspector
SELECT A MOVESelect a controller move to inspect its recorded candidate features and comparison margins. Inspecting a move does not change the shared game.
Candidate features
HANDCRAFTED · NORMALIZED 0–1Recorded comparisons
INTEGRATED MOTOR L − R| Pair | Candidate A | Candidate B | Forward | Swapped | Combined | Selected |
|---|
Combined margin = (forward margin − swapped margin) / 2. The recorded winner and any tie-break appear below.
What this experiment shows
METHOD & SCOPEThe server owns the game and runs both players. The controller compares legal candidates using predefined features. The opponent is identified above; game outcomes count only completed records.
The brain and retina show actual samples from the selection process. Between comparisons, the last received sample remains labeled. A connection interruption freezes these values instead of advancing a local substitute.
Move records expose inputs, comparison margins, seed and parameters. This is a software experiment with a frozen controller, not a chess-trained biological brain. The Wikipedia and learning experiments remain separate.